Knowledge Base > Sources & Filters > Image Sources

Image Sources

Image

Windows macOS Linux
✅ Available ✅ Available ✅ Available

Description

This source allows you to various image types to your scene. Most image formats are supported. Alpha channel support is also available where applicable.

The following image formats are supported: .bmp, .tga, .png, .jpeg, .jpg, and .gif.

Properties

Property Description Default
Image File Specifies the path to the image file on your computer
Unload image when not showing Frees up memory by unloading the image when it is hidden/not on the current scene. If switching to a scene that shows it again, there may be a small period of time where it is not showing while it reloads Off
Apply alpha in linear space Off

Image Slide Show

Windows macOS Linux
✅ Available ✅ Available ✅ Available

Description

The Image Slide Show Source allows you to add multiple images that will rotate through as a slide show. To use this source, click the + sign to add either individual files or directories to be loaded. Once you have all the images you want, you can configure how you want them to display.

Image Slide Show Source supports the following image formats: .bmp, .tga, .png, .jpeg, .jpg, and .gif.

Properties

Property Description Default
Visibility Behaviour Specifies whether the slideshow should continue, pause, or stop when the slideshow is not visible Always play even when not visible
Slide Mode Specifies if the slides should change manually or by using hotkeys Automatic
Transition Specifies the animation that will play during a transition between images Fade
Time Between Slides (milliseconds) Specifies the time each image will be displayed before initiating a transition to the next 8000
Transition Speed (milliseconds) Specifies how fast the transition animation will take to go from starting to completely changed to the next image. NOTE: This value does not increase the time between slides. For example, if you have the Time Between Slides set to 10000ms, and the Transition Speed set to 2000ms, the transition will BEGIN at 8000ms from the end of the last transition, with the next slide being fully visible at 10000ms. If this value is HIGHER than the Time Between Slides, it will automatically reduce the time to match. It also cannot be lower than 50ms. 700
Loop Specifies whether the slideshow should restart when it has run out of images On
Hide when slideshow is done Specifies whether the slideshow should hide when it has run out of images Off
Randomize Playback Specifies if the slideshow should randomize the images being played or stay in the order of the file list Off