16:38:19.442: [Safe Mode] Unclean shutdown detected! 16:38:21.531: [Safe Mode] User elected to launch normally. 16:38:21.532: CPU Name: AMD Ryzen 7 7800X3D 8-Core Processor 16:38:21.532: CPU Speed: 4200MHz 16:38:21.532: Physical Cores: 8, Logical Cores: 16 16:38:21.532: Physical Memory: 65262MB Total, 43700MB Free 16:38:21.532: Windows Version: 10.0 Build 22635 (release: 23H2; revision: 2552; 64-bit) 16:38:21.532: Running as administrator: true 16:38:21.532: Windows 10/11 Gaming Features: 16:38:21.532: Game Bar: On 16:38:21.532: Game DVR: On 16:38:21.532: Game DVR Background Recording: Off 16:38:21.532: Game Mode: On 16:38:21.534: Sec. Software Status: 16:38:21.545: Microsoft Defender Antivirus: enabled (AV) 16:38:21.545: Windows Firewall: enabled (FW) 16:38:21.545: Current Date/Time: 2023-10-31, 16:38:21 16:38:21.545: Browser Hardware Acceleration: true 16:38:21.545: Hide OBS windows from screen capture: false 16:38:21.545: Qt Version: 6.5.3 (runtime), 6.5.3 (compiled) 16:38:21.545: Portable mode: false 16:38:21.632: OBS 30.0.0-rc2 (64-bit, windows) 16:38:21.632: --------------------------------- 16:38:21.633: --------------------------------- 16:38:21.633: audio settings reset: 16:38:21.633: samples per sec: 48000 16:38:21.633: speakers: 2 16:38:21.633: max buffering: 960 milliseconds 16:38:21.633: buffering type: dynamically increasing 16:38:21.634: --------------------------------- 16:38:21.634: Initializing D3D11... 16:38:21.634: Available Video Adapters: 16:38:21.640: Adapter 0: NVIDIA GeForce RTX 4090 16:38:21.640: Dedicated VRAM: 23725080576 (22.1 GiB) 16:38:21.640: Shared VRAM: 34216132608 (31.9 GiB) 16:38:21.640: PCI ID: 10de:2684 16:38:21.640: HAGS Status: Enabled (Default: No, Driver status: Supported) 16:38:21.640: Driver Version: 31.0.15.4592 16:38:21.641: output 0: 16:38:21.641: name=LG ULTRAGEAR+ 16:38:21.641: pos={0, 0} 16:38:21.641: size={3840, 2160} 16:38:21.641: attached=true 16:38:21.641: refresh=160 16:38:21.641: bits_per_color=8 16:38:21.641: space=RGB_FULL_G22_NONE_P709 16:38:21.641: sdr_white_nits=80 16:38:21.641: nit_range=[min=0.050500, max=1015.000000, max_full_frame=749.000000] 16:38:21.641: dpi=120 (125%) 16:38:21.641: id=\\?\DISPLAY#GSM779A#5&132feead&0&UID4357#{e6f07b5f-ee97-4a90-b076-33f57bf4eaa7} 16:38:21.641: alt_id=\\.\DISPLAY1 16:38:21.641: output 1: 16:38:21.641: name=LG HDR 4K 16:38:21.641: pos={-3840, 10} 16:38:21.641: size={3840, 2160} 16:38:21.641: attached=true 16:38:21.641: refresh=60 16:38:21.641: bits_per_color=8 16:38:21.641: space=RGB_FULL_G22_NONE_P709 16:38:21.641: sdr_white_nits=80 16:38:21.641: nit_range=[min=0.354600, max=343.748291, max_full_frame=343.748291] 16:38:21.641: dpi=120 (125%) 16:38:21.641: id=\\?\DISPLAY#GSM7750#5&132feead&0&UID4353#{e6f07b5f-ee97-4a90-b076-33f57bf4eaa7} 16:38:21.641: alt_id=\\.\DISPLAY2 16:38:21.641: output 2: 16:38:21.641: name=LG HDR 4K 16:38:21.641: pos={3840, 10} 16:38:21.641: size={3840, 2160} 16:38:21.641: attached=true 16:38:21.641: refresh=60 16:38:21.641: bits_per_color=8 16:38:21.641: space=RGB_FULL_G22_NONE_P709 16:38:21.641: sdr_white_nits=80 16:38:21.641: nit_range=[min=0.354600, max=343.748291, max_full_frame=343.748291] 16:38:21.641: dpi=120 (125%) 16:38:21.641: id=\\?\DISPLAY#GSM7750#5&132feead&0&UID4355#{e6f07b5f-ee97-4a90-b076-33f57bf4eaa7} 16:38:21.641: alt_id=\\.\DISPLAY3 16:38:21.646: Loading up D3D11 on adapter NVIDIA GeForce RTX 4090 (0) 16:38:21.711: D3D11 loaded successfully, feature level used: b000 16:38:21.711: DXGI increase maximum frame latency success 16:38:21.711: Hardware-Accelerated GPU Scheduling enabled on adapter! 16:38:21.712: D3D11 GPU priority setup success 16:38:22.162: --------------------------------- 16:38:22.162: video settings reset: 16:38:22.162: base resolution: 3840x2160 16:38:22.162: output resolution: 1920x1080 16:38:22.162: downscale filter: Bicubic 16:38:22.162: fps: 60/1 16:38:22.162: format: NV12 16:38:22.162: YUV mode: Rec. 709/Partial 16:38:22.162: NV12 texture support enabled 16:38:22.162: P010 texture support not available 16:38:22.164: Audio monitoring device: 16:38:22.164: name: Default 16:38:22.164: id: default 16:38:22.164: --------------------------------- 16:38:22.168: No AJA devices found, skipping loading AJA UI plugin 16:38:22.168: Failed to initialize module 'aja-output-ui.dll' 16:38:22.172: No AJA devices found, skipping loading AJA plugin 16:38:22.172: Failed to initialize module 'aja.dll' 16:38:22.172: Skipping module '../../obs-plugins/64bit/chrome_elf.dll', not an OBS plugin 16:38:22.193: [CoreAudio encoder]: Adding CoreAudio AAC encoder 16:38:22.194: Failed to load 'en-US' text for module: 'decklink-captions.dll' 16:38:22.195: Failed to load 'en-US' text for module: 'decklink-output-ui.dll' 16:38:22.199: A DeckLink iterator could not be created. The DeckLink drivers may not be installed 16:38:22.199: Failed to initialize module 'decklink.dll' 16:38:22.246: [AMF] Querying Version failed, error code 1. 16:38:22.247: [AMF] AMF Test failed due to one or more errors. 16:38:22.247: Failed to initialize module 'enc-amf.dll' 16:38:22.287: Skipping module '../../obs-plugins/64bit/libcef.dll', not an OBS plugin 16:38:22.287: Skipping module '../../obs-plugins/64bit/libEGL.dll', not an OBS plugin 16:38:22.287: Skipping module '../../obs-plugins/64bit/libGLESv2.dll', not an OBS plugin 16:38:22.309: [obs-browser]: Version 2.22.1 16:38:22.309: [obs-browser]: CEF Version 103.0.5060.134 (runtime), 103.0.0-5060-shared-textures.2594+gc69ad37+chromium-103.0.5060.134 (compiled) 16:38:22.328: NVENC supported 16:38:22.499: [noise suppress]: NVIDIA denoiser disabled, redistributable not found or could not be loaded. 16:38:22.501: Failed to get NVVideoEffects.dll version info size 16:38:22.506: [NVIDIA VIDEO FX]: FX disabled, redistributable not found or could not be loaded. 16:38:22.524: Loading iOS Camera Plugin (version 2.9.6) 16:38:22.589: [obs-websocket] [obs_module_load] you can haz websockets (Version: 5.3.3 | RPC Version: 1) 16:38:22.589: [obs-websocket] [obs_module_load] Qt version (compile-time): 6.5.3 | Qt version (run-time): 6.5.3 16:38:22.589: [obs-websocket] [obs_module_load] Linked ASIO Version: 102800 16:38:22.598: [obs-websocket] [obs_module_load] Module loaded. 16:38:22.617: [vlc-video]: VLC 3.0.18 Vetinari found, VLC video source enabled 16:38:22.634: Failed to load 'en-US' text for module: 'win-capture-audio.dll' 16:38:22.634: [win-capture-audio] Version 2.2.3 (74323e6) 16:38:22.698: --------------------------------- 16:38:22.698: Loaded Modules: 16:38:22.698: win-wasapi.dll 16:38:22.698: win-dshow.dll 16:38:22.698: win-capture.dll 16:38:22.698: win-capture-audio.dll 16:38:22.698: vlc-video.dll 16:38:22.698: text-freetype2.dll 16:38:22.698: rtmp-services.dll 16:38:22.698: obs-x264.dll 16:38:22.698: obs-websocket.dll 16:38:22.698: obs-webrtc.dll 16:38:22.698: obs-vst.dll 16:38:22.698: obs-transitions.dll 16:38:22.698: obs-text.dll 16:38:22.698: obs-qsv11.dll 16:38:22.698: obs-outputs.dll 16:38:22.698: obs-ios-camera-source.dll 16:38:22.698: obs-filters.dll 16:38:22.698: obs-ffmpeg.dll 16:38:22.698: obs-browser.dll 16:38:22.698: logi_obs_plugin_x64.dll 16:38:22.698: image-source.dll 16:38:22.698: frontend-tools.dll 16:38:22.698: decklink-output-ui.dll 16:38:22.698: decklink-captions.dll 16:38:22.698: coreaudio-encoder.dll 16:38:22.698: --------------------------------- 16:38:22.702: QWidget::setTabOrder: 'first' and 'second' must be in the same window 16:38:22.702: ==== Startup complete =============================================== 16:38:22.851: All scene data cleared 16:38:22.851: ------------------------------------------------ 16:38:22.870: [win-wasapi: 'Mic/Aux'] update settings: 16:38:22.870: device id: {0.0.1.00000000}.{3c48fe57-ae21-474f-8de0-871251554026} 16:38:22.870: use device timing: 0 16:38:22.870: [Loaded global audio device]: 'Mic/Aux' 16:38:22.871: [window-capture: 'Spotify Now Playing Right'] update settings: 16:38:22.871: executable: Spotify.exe 16:38:22.871: method selected: Automatic 16:38:22.871: method chosen: WGC 16:38:22.871: force SDR: false 16:38:22.894: WASAPI: Device 'Microphone (NVIDIA Broadcast)' [48000 Hz] initialized (source: Mic/Aux) 16:38:23.735: [window-capture: 'Spotify Now Playing Left'] update settings: 16:38:23.735: executable: Spotify.exe 16:38:23.735: method selected: Automatic 16:38:23.735: method chosen: WGC 16:38:23.735: force SDR: false 16:38:23.753: [win-wasapi: 'Spotify Audio'] update settings: 16:38:23.753: executable: Spotify.exe 16:38:23.753: title: Apashe - Human 16:38:23.753: class: Chrome_WidgetWin_0 16:38:23.753: priority: 2 16:38:23.753: [win-wasapi: 'Game Audio'] update settings: 16:38:23.753: executable: Albion-Online.exe 16:38:23.753: title: Albion Online Client 16:38:23.753: class: UnityWndClass 16:38:23.753: priority: 0 16:38:23.771: Switched to scene 'BRB scene' 16:38:23.771: ------------------------------------------------ 16:38:23.771: Loaded scenes: 16:38:23.771: - scene 'Primary scene': 16:38:23.771: - source: 'Spotify Audio' (wasapi_process_output_capture) 16:38:23.771: - source: 'Game Audio' (wasapi_process_output_capture) 16:38:23.771: - source: 'Game' (game_capture) 16:38:23.771: - source: 'Spotify Now Playing Right' (window_capture) 16:38:23.771: - filter: 'Crop' (crop_filter) 16:38:23.771: - source: 'Spotify Now Playing Left' (window_capture) 16:38:23.771: - filter: 'Crop' (crop_filter) 16:38:23.771: - source: 'BRB' (text_gdiplus_v2) 16:38:23.771: - source: 'Torb' (image_source) 16:38:23.771: - scene 'BRB scene': 16:38:23.771: - source: 'Spotify Audio' (wasapi_process_output_capture) 16:38:23.771: - source: 'Spotify Now Playing Right' (window_capture) 16:38:23.771: - filter: 'Crop' (crop_filter) 16:38:23.771: - source: 'Spotify Now Playing Left' (window_capture) 16:38:23.771: - filter: 'Crop' (crop_filter) 16:38:23.771: - source: 'BRB' (text_gdiplus_v2) 16:38:23.771: - scene 'Empty': 16:38:23.771: ------------------------------------------------ 16:38:23.880: [WASAPISource::TryInitialize]:[[VIRTUAL_AUDIO_DEVICE_PROCESS_LOOPBACK]] Failed to find window 16:38:23.880: WASAPI: Device '' failed to start (source: Game Audio) 16:38:23.884: WASAPI: Device '[VIRTUAL_AUDIO_DEVICE_PROCESS_LOOPBACK]' [48000 Hz] initialized (source: Spotify Audio) 16:38:23.938: adding 42 milliseconds of audio buffering, total audio buffering is now 42 milliseconds (source: Spotify Audio) 16:38:23.938: 16:38:36.517: User switched to scene 'Primary scene' 16:38:40.213: User switched to scene 'Empty' 16:38:52.025: User is ignoring service bitrate limits. 16:38:52.050: [obs-nvenc: 'advanced_video_stream'] settings: 16:38:52.050: codec: H264 16:38:52.050: rate_control: CBR 16:38:52.050: bitrate: 7000 16:38:52.050: cqp: 1 16:38:52.050: keyint: 120 16:38:52.050: preset: p4 16:38:52.050: tuning: hq 16:38:52.050: multipass: fullres 16:38:52.050: profile: high 16:38:52.050: width: 1920 16:38:52.050: height: 1080 16:38:52.050: b-frames: 2 16:38:52.050: lookahead: false 16:38:52.050: psycho_aq: true 16:38:52.050: 16:38:52.093: [CoreAudio AAC: 'adv_stream_audio']: settings: 16:38:52.093: mode: AAC 16:38:52.093: bitrate: 320 16:38:52.093: sample rate: 48000 16:38:52.093: cbr: on 16:38:52.093: output buffer: 1536 16:38:52.094: [rtmp stream: 'adv_stream'] Connecting to RTMP URL rtmp://vie02.contribute.live-video.net/app... 16:38:52.124: [rtmp stream: 'adv_stream'] Interface: Intel(R) Ethernet Controller (3) I225-V (ethernet, 1000↓/1000↑ mbps) 16:38:53.537: [rtmp stream: 'adv_stream'] Connection to rtmp://vie02.contribute.live-video.net/app (99.181.69.19) successful 16:38:53.537: [rtmp stream: 'adv_stream'] Socket send buffer is 65536 bytes 16:38:53.545: ==== Streaming Start =============================================== 16:39:06.762: User switched to scene 'Primary scene' 16:39:08.745: [obs-nvenc: 'advanced_video_recording'] settings: 16:39:08.745: codec: AV1 16:39:08.745: rate_control: CBR 16:39:08.745: bitrate: 20000 16:39:08.745: cqp: 20 16:39:08.745: keyint: 250 16:39:08.745: preset: p4 16:39:08.745: tuning: hq 16:39:08.745: multipass: qres 16:39:08.745: profile: main 16:39:08.745: width: 1920 16:39:08.745: height: 1080 16:39:08.745: b-frames: 2 16:39:08.745: lookahead: false 16:39:08.745: psycho_aq: true 16:39:08.745: 16:39:08.838: [CoreAudio AAC: 'Spotify']: settings: 16:39:08.838: mode: AAC 16:39:08.838: bitrate: 320 16:39:08.838: sample rate: 48000 16:39:08.838: cbr: on 16:39:08.838: output buffer: 1536 16:39:08.842: ==== Recording Start =============================================== 16:39:08.842: [ffmpeg muxer: 'adv_file_output'] Writing file 'C:/Users/Martin/Videos/2023-10-31 16-39-08.mp4'... 16:41:06.234: [win-wasapi: 'Game Audio'] update settings: 16:41:06.234: executable: Overwatch.exe 16:41:06.234: title: Overwatch 16:41:06.234: class: TankWindowClass 16:41:06.234: priority: 0 16:41:06.877: WASAPI: Device '[VIRTUAL_AUDIO_DEVICE_PROCESS_LOOPBACK]' [48000 Hz] initialized (source: Game Audio) 16:41:06.881: Device '[VIRTUAL_AUDIO_DEVICE_PROCESS_LOOPBACK]' invalidated. Retrying (source: Game Audio) 16:41:06.881: WASAPI: Device '[VIRTUAL_AUDIO_DEVICE_PROCESS_LOOPBACK]' [48000 Hz] initialized (source: Game Audio) 16:41:09.782: [game-capture: 'Game'] attempting to hook process: Overwatch.exe 16:41:09.809: [game-capture: 'Game'] using helper (compatibility hook) 16:41:09.813: [game-capture: 'Game'] hook not loaded yet, retrying.. 16:41:11.799: [game-capture: 'Game'] attempting to hook process: Overwatch.exe 16:41:11.816: [game-capture: 'Game'] DXGI_SWAP_CHAIN_DESC: 16:41:11.816: BufferDesc.Width: 3820 16:41:11.816: BufferDesc.Height: 2051 16:41:11.816: BufferDesc.RefreshRate.Numerator: 0 16:41:11.816: BufferDesc.RefreshRate.Denominator: 0 16:41:11.816: BufferDesc.Format: 28 16:41:11.816: BufferDesc.ScanlineOrdering: 0 16:41:11.816: BufferDesc.Scaling: 0 16:41:11.816: SampleDesc.Count: 1 16:41:11.816: SampleDesc.Quality: 0 16:41:11.816: BufferUsage: 1072 16:41:11.816: BufferCount: 2 16:41:11.816: Windowed: 1 16:41:11.816: SwapEffect: 0 16:41:11.816: Flags: 0 16:41:11.817: [game-capture: 'Game'] d3d11 shared texture capture successful 16:41:11.832: [game-capture: 'Game'] shared texture capture successful 16:41:15.915: [game-capture: 'Game'] ----------------- d3d11 capture freed ---------------- 16:41:52.230: [WASAPISource::ProcessCaptureData] window disappeared 16:41:52.231: Device '[VIRTUAL_AUDIO_DEVICE_PROCESS_LOOPBACK]' invalidated. Retrying (source: Game Audio) 16:41:52.232: [game-capture: 'Game'] capture window no longer exists, terminating capture 16:41:52.232: [game-capture: 'Game'] capture stopped 16:41:55.234: [WASAPISource::TryInitialize]:[[VIRTUAL_AUDIO_DEVICE_PROCESS_LOOPBACK]] Failed to find window 16:42:19.621: WASAPI: Device '[VIRTUAL_AUDIO_DEVICE_PROCESS_LOOPBACK]' [48000 Hz] initialized (source: Game Audio) 16:42:23.499: [game-capture: 'Game'] attempting to hook process: Overwatch.exe 16:42:23.510: [game-capture: 'Game'] using helper (compatibility hook) 16:42:23.515: [game-capture: 'Game'] hook not loaded yet, retrying.. 16:42:26.515: [game-capture: 'Game'] attempting to hook process: Overwatch.exe 16:42:26.560: [game-capture: 'Game'] DXGI_SWAP_CHAIN_DESC: 16:42:26.560: BufferDesc.Width: 3840 16:42:26.560: BufferDesc.Height: 2160 16:42:26.560: BufferDesc.RefreshRate.Numerator: 0 16:42:26.560: BufferDesc.RefreshRate.Denominator: 0 16:42:26.560: BufferDesc.Format: 28 16:42:26.560: BufferDesc.ScanlineOrdering: 0 16:42:26.560: BufferDesc.Scaling: 0 16:42:26.560: SampleDesc.Count: 1 16:42:26.560: SampleDesc.Quality: 0 16:42:26.560: BufferUsage: 1072 16:42:26.560: BufferCount: 2 16:42:26.560: Windowed: 0 16:42:26.560: SwapEffect: 0 16:42:26.560: Flags: 0 16:42:26.560: [game-capture: 'Game'] d3d11 shared texture capture successful 16:42:26.565: [game-capture: 'Game'] shared texture capture successful 16:42:46.801: [game-capture: 'Game'] ----------------- d3d11 capture freed ---------------- 16:43:32.546: [WASAPISource::ProcessCaptureData] window disappeared 16:43:32.546: Device '[VIRTUAL_AUDIO_DEVICE_PROCESS_LOOPBACK]' invalidated. Retrying (source: Game Audio) 16:43:32.548: [game-capture: 'Game'] capture window no longer exists, terminating capture 16:43:32.549: [game-capture: 'Game'] capture stopped 16:43:35.548: [WASAPISource::TryInitialize]:[[VIRTUAL_AUDIO_DEVICE_PROCESS_LOOPBACK]] Failed to find window 16:43:44.574: WASAPI: Device '[VIRTUAL_AUDIO_DEVICE_PROCESS_LOOPBACK]' [48000 Hz] initialized (source: Game Audio) 16:43:47.663: [game-capture: 'Game'] attempting to hook process: Overwatch.exe 16:43:47.670: [game-capture: 'Game'] using helper (compatibility hook) 16:43:47.674: [game-capture: 'Game'] hook not loaded yet, retrying.. 16:43:50.666: [game-capture: 'Game'] attempting to hook process: Overwatch.exe 16:43:50.681: [game-capture: 'Game'] DXGI_SWAP_CHAIN_DESC: 16:43:50.681: BufferDesc.Width: 3840 16:43:50.681: BufferDesc.Height: 2160 16:43:50.681: BufferDesc.RefreshRate.Numerator: 0 16:43:50.681: BufferDesc.RefreshRate.Denominator: 0 16:43:50.681: BufferDesc.Format: 28 16:43:50.681: BufferDesc.ScanlineOrdering: 0 16:43:50.681: BufferDesc.Scaling: 0 16:43:50.681: SampleDesc.Count: 1 16:43:50.681: SampleDesc.Quality: 0 16:43:50.681: BufferUsage: 1072 16:43:50.681: BufferCount: 2 16:43:50.681: Windowed: 1 16:43:50.681: SwapEffect: 0 16:43:50.681: Flags: 0 16:43:50.681: [game-capture: 'Game'] d3d11 shared texture capture successful 16:43:50.682: [game-capture: 'Game'] shared texture capture successful 16:43:59.035: [game-capture: 'Game'] ----------------- d3d11 capture freed ---------------- 16:43:59.443: [game-capture: 'Game'] Found D3D11 11.0 device on swap chain 16:43:59.443: [game-capture: 'Game'] DXGI_SWAP_CHAIN_DESC: 16:43:59.443: BufferDesc.Width: 3840 16:43:59.443: BufferDesc.Height: 2160 16:43:59.443: BufferDesc.RefreshRate.Numerator: 0 16:43:59.443: BufferDesc.RefreshRate.Denominator: 0 16:43:59.443: BufferDesc.Format: 28 16:43:59.443: BufferDesc.ScanlineOrdering: 0 16:43:59.443: BufferDesc.Scaling: 0 16:43:59.443: SampleDesc.Count: 1 16:43:59.443: SampleDesc.Quality: 0 16:43:59.443: BufferUsage: 1072 16:43:59.443: BufferCount: 2 16:43:59.443: Windowed: 0 16:43:59.443: SwapEffect: 0 16:43:59.443: Flags: 0 16:43:59.443: [game-capture: 'Game'] d3d11 shared texture capture successful 16:43:59.449: [game-capture: 'Game'] shared texture capture successful 16:45:16.757: [game-capture: 'Game'] ----------------- d3d11 capture freed ---------------- 16:45:17.181: [game-capture: 'Game'] Found D3D11 11.0 device on swap chain 16:45:17.181: [game-capture: 'Game'] DXGI_SWAP_CHAIN_DESC: 16:45:17.181: BufferDesc.Width: 3840 16:45:17.181: BufferDesc.Height: 2160 16:45:17.181: BufferDesc.RefreshRate.Numerator: 0 16:45:17.181: BufferDesc.RefreshRate.Denominator: 0 16:45:17.181: BufferDesc.Format: 28 16:45:17.181: BufferDesc.ScanlineOrdering: 0 16:45:17.181: BufferDesc.Scaling: 0 16:45:17.181: SampleDesc.Count: 1 16:45:17.181: SampleDesc.Quality: 0 16:45:17.181: BufferUsage: 1072 16:45:17.181: BufferCount: 2 16:45:17.181: Windowed: 0 16:45:17.181: SwapEffect: 0 16:45:17.181: Flags: 0 16:45:17.181: [game-capture: 'Game'] d3d11 shared texture capture successful 16:45:17.182: [game-capture: 'Game'] shared texture capture successful 16:45:25.791: [game-capture: 'Game'] ----------------- d3d11 capture freed ---------------- 16:45:26.149: [game-capture: 'Game'] Found D3D11 11.0 device on swap chain 16:45:26.149: [game-capture: 'Game'] DXGI_SWAP_CHAIN_DESC: 16:45:26.149: BufferDesc.Width: 3840 16:45:26.149: BufferDesc.Height: 2160 16:45:26.149: BufferDesc.RefreshRate.Numerator: 0 16:45:26.149: BufferDesc.RefreshRate.Denominator: 0 16:45:26.149: BufferDesc.Format: 28 16:45:26.149: BufferDesc.ScanlineOrdering: 0 16:45:26.149: BufferDesc.Scaling: 0 16:45:26.149: SampleDesc.Count: 1 16:45:26.149: SampleDesc.Quality: 0 16:45:26.149: BufferUsage: 1072 16:45:26.149: BufferCount: 2 16:45:26.149: Windowed: 0 16:45:26.149: SwapEffect: 0 16:45:26.149: Flags: 0 16:45:26.150: [game-capture: 'Game'] d3d11 shared texture capture successful 16:45:26.165: [game-capture: 'Game'] shared texture capture successful 16:45:58.645: [game-capture: 'Game'] ----------------- d3d11 capture freed ---------------- 16:45:59.064: [game-capture: 'Game'] Found D3D11 11.0 device on swap chain 16:45:59.064: [game-capture: 'Game'] DXGI_SWAP_CHAIN_DESC: 16:45:59.064: BufferDesc.Width: 3840 16:45:59.064: BufferDesc.Height: 2160 16:45:59.064: BufferDesc.RefreshRate.Numerator: 0 16:45:59.064: BufferDesc.RefreshRate.Denominator: 0 16:45:59.064: BufferDesc.Format: 28 16:45:59.064: BufferDesc.ScanlineOrdering: 0 16:45:59.064: BufferDesc.Scaling: 0 16:45:59.064: SampleDesc.Count: 1 16:45:59.064: SampleDesc.Quality: 0 16:45:59.064: BufferUsage: 1072 16:45:59.064: BufferCount: 2 16:45:59.064: Windowed: 0 16:45:59.064: SwapEffect: 0 16:45:59.064: Flags: 0 16:45:59.065: [game-capture: 'Game'] d3d11 shared texture capture successful 16:45:59.065: [game-capture: 'Game'] shared texture capture successful 16:46:06.134: [game-capture: 'Game'] ----------------- d3d11 capture freed ---------------- 16:46:06.587: [game-capture: 'Game'] Found D3D11 11.0 device on swap chain 16:46:06.587: [game-capture: 'Game'] DXGI_SWAP_CHAIN_DESC: 16:46:06.587: BufferDesc.Width: 3840 16:46:06.587: BufferDesc.Height: 2160 16:46:06.587: BufferDesc.RefreshRate.Numerator: 0 16:46:06.587: BufferDesc.RefreshRate.Denominator: 0 16:46:06.587: BufferDesc.Format: 28 16:46:06.587: BufferDesc.ScanlineOrdering: 0 16:46:06.587: BufferDesc.Scaling: 0 16:46:06.587: SampleDesc.Count: 1 16:46:06.587: SampleDesc.Quality: 0 16:46:06.587: BufferUsage: 1072 16:46:06.587: BufferCount: 2 16:46:06.587: Windowed: 0 16:46:06.587: SwapEffect: 0 16:46:06.587: Flags: 0 16:46:06.587: [game-capture: 'Game'] d3d11 shared texture capture successful 16:46:06.599: [game-capture: 'Game'] shared texture capture successful 17:02:18.104: [game-capture: 'Game'] ----------------- d3d11 capture freed ---------------- 17:02:18.466: [game-capture: 'Game'] Found D3D11 11.0 device on swap chain 17:02:18.466: [game-capture: 'Game'] DXGI_SWAP_CHAIN_DESC: 17:02:18.466: BufferDesc.Width: 3840 17:02:18.466: BufferDesc.Height: 2160 17:02:18.466: BufferDesc.RefreshRate.Numerator: 0 17:02:18.466: BufferDesc.RefreshRate.Denominator: 0 17:02:18.466: BufferDesc.Format: 28 17:02:18.466: BufferDesc.ScanlineOrdering: 0 17:02:18.466: BufferDesc.Scaling: 0 17:02:18.466: SampleDesc.Count: 1 17:02:18.466: SampleDesc.Quality: 0 17:02:18.466: BufferUsage: 1072 17:02:18.466: BufferCount: 2 17:02:18.466: Windowed: 0 17:02:18.466: SwapEffect: 0 17:02:18.466: Flags: 0 17:02:18.467: [game-capture: 'Game'] d3d11 shared texture capture successful 17:02:18.482: [game-capture: 'Game'] shared texture capture successful 17:03:33.359: [game-capture: 'Game'] ----------------- d3d11 capture freed ---------------- 17:03:33.795: [game-capture: 'Game'] Found D3D11 11.0 device on swap chain 17:03:33.795: [game-capture: 'Game'] DXGI_SWAP_CHAIN_DESC: 17:03:33.795: BufferDesc.Width: 3840 17:03:33.795: BufferDesc.Height: 2160 17:03:33.795: BufferDesc.RefreshRate.Numerator: 0 17:03:33.795: BufferDesc.RefreshRate.Denominator: 0 17:03:33.795: BufferDesc.Format: 28 17:03:33.795: BufferDesc.ScanlineOrdering: 0 17:03:33.795: BufferDesc.Scaling: 0 17:03:33.795: SampleDesc.Count: 1 17:03:33.795: SampleDesc.Quality: 0 17:03:33.795: BufferUsage: 1072 17:03:33.795: BufferCount: 2 17:03:33.795: Windowed: 0 17:03:33.795: SwapEffect: 0 17:03:33.795: Flags: 0 17:03:33.796: [game-capture: 'Game'] d3d11 shared texture capture successful 17:03:33.798: [game-capture: 'Game'] shared texture capture successful 17:07:15.917: [game-capture: 'Game'] ----------------- d3d11 capture freed ---------------- 17:07:16.296: [game-capture: 'Game'] Found D3D11 11.0 device on swap chain 17:07:16.296: [game-capture: 'Game'] DXGI_SWAP_CHAIN_DESC: 17:07:16.296: BufferDesc.Width: 3840 17:07:16.296: BufferDesc.Height: 2160 17:07:16.296: BufferDesc.RefreshRate.Numerator: 0 17:07:16.296: BufferDesc.RefreshRate.Denominator: 0 17:07:16.296: BufferDesc.Format: 28 17:07:16.296: BufferDesc.ScanlineOrdering: 0 17:07:16.296: BufferDesc.Scaling: 0 17:07:16.296: SampleDesc.Count: 1 17:07:16.296: SampleDesc.Quality: 0 17:07:16.296: BufferUsage: 1072 17:07:16.296: BufferCount: 2 17:07:16.296: Windowed: 0 17:07:16.296: SwapEffect: 0 17:07:16.296: Flags: 0 17:07:16.296: [game-capture: 'Game'] d3d11 shared texture capture successful 17:07:16.299: [game-capture: 'Game'] shared texture capture successful 17:10:27.664: [game-capture: 'Game'] ----------------- d3d11 capture freed ---------------- 17:10:28.106: [game-capture: 'Game'] Found D3D11 11.0 device on swap chain 17:10:28.106: [game-capture: 'Game'] DXGI_SWAP_CHAIN_DESC: 17:10:28.106: BufferDesc.Width: 3840 17:10:28.106: BufferDesc.Height: 2160 17:10:28.106: BufferDesc.RefreshRate.Numerator: 0 17:10:28.106: BufferDesc.RefreshRate.Denominator: 0 17:10:28.106: BufferDesc.Format: 28 17:10:28.106: BufferDesc.ScanlineOrdering: 0 17:10:28.106: BufferDesc.Scaling: 0 17:10:28.106: SampleDesc.Count: 1 17:10:28.106: SampleDesc.Quality: 0 17:10:28.106: BufferUsage: 1072 17:10:28.106: BufferCount: 2 17:10:28.106: Windowed: 0 17:10:28.106: SwapEffect: 0 17:10:28.106: Flags: 0 17:10:28.106: [game-capture: 'Game'] d3d11 shared texture capture successful 17:10:28.115: [game-capture: 'Game'] shared texture capture successful 17:11:21.290: [ffmpeg muxer: 'adv_file_output'] Output of file 'C:/Users/Martin/Videos/2023-10-31 16-39-08.mp4' stopped 17:11:21.290: Output 'adv_file_output': stopping 17:11:21.290: Output 'adv_file_output': Total frames output: 115924 17:11:21.290: Output 'adv_file_output': Total drawn frames: 114814 (115947 attempted) 17:11:21.290: Output 'adv_file_output': Number of lagged frames due to rendering lag/stalls: 1133 (1.0%) 17:11:21.290: ==== Recording Stop ================================================ 17:11:22.532: [rtmp stream: 'adv_stream'] User stopped the stream 17:11:22.532: [rtmp stream: 'adv_stream'] Socket send buffer is 1048576 bytes 17:11:22.532: Output 'adv_stream': stopping 17:11:22.532: Output 'adv_stream': Total frames output: 116915 17:11:22.532: Output 'adv_stream': Total drawn frames: 115894 (117027 attempted) 17:11:22.532: Output 'adv_stream': Number of lagged frames due to rendering lag/stalls: 1133 (1.0%) 17:11:22.533: Video stopped, number of skipped frames due to encoding lag: 1154/116938 (1.0%) 17:11:22.534: ==== Streaming Stop ================================================ 17:11:27.612: ==== Shutting down ================================================== 17:11:27.631: WASAPI: Device 'Microphone (NVIDIA Broadcast)' Terminated 17:11:27.633: WASAPI: Device '[VIRTUAL_AUDIO_DEVICE_PROCESS_LOOPBACK]' Terminated 17:11:27.634: WASAPI: Device '[VIRTUAL_AUDIO_DEVICE_PROCESS_LOOPBACK]' Terminated 17:11:27.635: [game-capture: 'Game'] capture stopped 17:11:27.662: All scene data cleared 17:11:27.662: ------------------------------------------------ 17:11:28.006: [obs-websocket] [obs_module_unload] Shutting down... 17:11:28.006: Tried to call obs_frontend_remove_event_callback with no callbacks! 17:11:28.006: [obs-websocket] [obs_module_unload] Finished shutting down. 17:11:28.009: Tried to call obs_frontend_remove_event_callback with no callbacks! 17:11:28.009: Tried to call obs_frontend_remove_save_callback with no callbacks! 17:11:28.009: [Scripting] Total detached callbacks: 0 17:11:28.013: Freeing OBS context data 17:11:28.014: 1 output(s) were remaining 17:11:28.048: == Profiler Results ============================= 17:11:28.048: run_program_init: 4847.69 ms 17:11:28.048: ┣OBSApp::AppInit: 27.342 ms 17:11:28.048: ┃ ┗OBSApp::InitLocale: 7.571 ms 17:11:28.048: ┗OBSApp::OBSInit: 2682.3 ms 17:11:28.048: ┣obs_startup: 14.312 ms 17:11:28.048: ┗OBSBasic::OBSInit: 2581.17 ms 17:11:28.048: ┣OBSBasic::InitBasicConfig: 0.45 ms 17:11:28.048: ┣OBSBasic::ResetAudio: 0.261 ms 17:11:28.048: ┣OBSBasic::ResetVideo: 530.938 ms 17:11:28.048: ┃ ┗obs_init_graphics: 528.672 ms 17:11:28.048: ┃ ┗shader compilation: 435.678 ms 17:11:28.048: ┣OBSBasic::InitOBSCallbacks: 0.005 ms 17:11:28.048: ┣OBSBasic::InitHotkeys: 0.016 ms 17:11:28.048: ┣obs_load_all_modules2: 534.361 ms 17:11:28.048: ┃ ┣obs_init_module(aja-output-ui.dll): 0.12 ms 17:11:28.048: ┃ ┣obs_init_module(aja.dll): 0.073 ms 17:11:28.048: ┃ ┣obs_init_module(coreaudio-encoder.dll): 17.787 ms 17:11:28.048: ┃ ┣obs_init_module(decklink-captions.dll): 0 ms 17:11:28.048: ┃ ┣obs_init_module(decklink-output-ui.dll): 0 ms 17:11:28.048: ┃ ┣obs_init_module(decklink.dll): 0.849 ms 17:11:28.048: ┃ ┣obs_init_module(enc-amf.dll): 43.976 ms 17:11:28.048: ┃ ┣obs_init_module(frontend-tools.dll): 6.822 ms 17:11:28.048: ┃ ┣obs_init_module(image-source.dll): 0.008 ms 17:11:28.048: ┃ ┣obs_init_module(logi_obs_plugin_x64.dll): 1.128 ms 17:11:28.048: ┃ ┣obs_init_module(obs-browser.dll): 0.323 ms 17:11:28.048: ┃ ┣obs_init_module(obs-ffmpeg.dll): 167.477 ms 17:11:28.048: ┃ ┃ ┗nvenc_check: 0.689 ms 17:11:28.048: ┃ ┣obs_init_module(obs-filters.dll): 6.543 ms 17:11:28.048: ┃ ┣obs_init_module(obs-ios-camera-source.dll): 0.012 ms 17:11:28.048: ┃ ┣obs_init_module(obs-outputs.dll): 0.007 ms 17:11:28.048: ┃ ┣obs_init_module(obs-qsv11.dll): 37.576 ms 17:11:28.048: ┃ ┣obs_init_module(obs-text.dll): 0.146 ms 17:11:28.048: ┃ ┣obs_init_module(obs-transitions.dll): 0.006 ms 17:11:28.048: ┃ ┣obs_init_module(obs-vst.dll): 0.001 ms 17:11:28.048: ┃ ┣obs_init_module(obs-webrtc.dll): 0.004 ms 17:11:28.048: ┃ ┣obs_init_module(obs-websocket.dll): 9.311 ms 17:11:28.048: ┃ ┣obs_init_module(obs-x264.dll): 0.001 ms 17:11:28.048: ┃ ┣obs_init_module(rtmp-services.dll): 3.696 ms 17:11:28.048: ┃ ┣obs_init_module(text-freetype2.dll): 0.082 ms 17:11:28.048: ┃ ┣obs_init_module(vlc-video.dll): 1.759 ms 17:11:28.048: ┃ ┣obs_init_module(win-capture-audio.dll): 0.043 ms 17:11:28.048: ┃ ┣obs_init_module(win-capture.dll): 51.617 ms 17:11:28.048: ┃ ┣obs_init_module(win-dshow.dll): 0.868 ms 17:11:28.048: ┃ ┣obs_init_module(win-wasapi.dll): 0.003 ms 17:11:28.048: ┃ ┗reset_win32_symbol_paths: 0.097 ms 17:11:28.048: ┣OBSBasic::InitService: 7.041 ms 17:11:28.048: ┣OBSBasic::ResetOutputs: 3.641 ms 17:11:28.048: ┣OBSBasic::CreateHotkeys: 0.027 ms 17:11:28.048: ┣OBSBasic::InitPrimitives: 0.073 ms 17:11:28.048: ┗OBSBasic::Load: 1070.45 ms 17:11:28.048: obs_hotkey_thread(25 ms): min=0.002 ms, median=0.005 ms, max=455.479 ms, 99th percentile=0.133 ms, 99.9394% below 25 ms 17:11:28.048: audio_thread(Audio): min=0.004 ms, median=0.49 ms, max=7.464 ms, 99th percentile=0.754 ms 17:11:28.048: ┗receive_audio: min=0.001 ms, median=0.223 ms, max=7.043 ms, 99th percentile=0.364 ms, 1.95409 calls per parent call 17:11:28.048: ┣buffer_audio: min=0 ms, median=0 ms, max=0.044 ms, 99th percentile=0.001 ms 17:11:28.048: ┗do_encode: min=0.085 ms, median=0.221 ms, max=7.041 ms, 99th percentile=0.361 ms 17:11:28.048: ┣encode(adv_stream_audio): min=0.078 ms, median=0.226 ms, max=0.616 ms, 99th percentile=0.365 ms, 0.502127 calls per parent call 17:11:28.048: ┣send_packet: min=0 ms, median=0.007 ms, max=6.785 ms, 99th percentile=0.039 ms 17:11:28.048: ┗encode(Spotify): min=0.108 ms, median=0.196 ms, max=0.924 ms, 99th percentile=0.325 ms, 0.497873 calls per parent call 17:11:28.048: obs_graphics_thread(16.6667 ms): min=0.039 ms, median=0.454 ms, max=923.229 ms, 99th percentile=8.072 ms, 99.5549% below 16.667 ms 17:11:28.048: ┣tick_sources: min=0.001 ms, median=0.012 ms, max=913.326 ms, 99th percentile=0.155 ms 17:11:28.048: ┣output_frame: min=0.025 ms, median=0.172 ms, max=358.404 ms, 99th percentile=0.33 ms 17:11:28.048: ┃ ┗gs_context(video->graphics): min=0.024 ms, median=0.172 ms, max=358.403 ms, 99th percentile=0.33 ms 17:11:28.048: ┃ ┣render_video: min=0.002 ms, median=0.153 ms, max=358.369 ms, 99th percentile=0.305 ms 17:11:28.048: ┃ ┃ ┣render_main_texture: min=0.001 ms, median=0.024 ms, max=2.006 ms, 99th percentile=0.102 ms 17:11:28.048: ┃ ┃ ┣render_output_texture: min=0.002 ms, median=0.004 ms, max=0.195 ms, 99th percentile=0.009 ms 17:11:28.048: ┃ ┃ ┣render_convert_texture: min=0.004 ms, median=0.008 ms, max=2.178 ms, 99th percentile=0.025 ms 17:11:28.048: ┃ ┃ ┗output_gpu_encoders: min=0 ms, median=0.026 ms, max=1.575 ms, 99th percentile=0.126 ms 17:11:28.048: ┃ ┗gs_flush: min=0.002 ms, median=0.013 ms, max=5.308 ms, 99th percentile=0.069 ms 17:11:28.048: ┗render_displays: min=0 ms, median=0.047 ms, max=46.341 ms, 99th percentile=2.816 ms 17:11:28.048: send_packet: min=0.001 ms, median=0.013 ms, max=1.864 ms, 99th percentile=0.052 ms 17:11:28.048: ================================================= 17:11:28.048: == Profiler Time Between Calls ================== 17:11:28.048: obs_hotkey_thread(25 ms): min=24.788 ms, median=25.344 ms, max=480.385 ms, 54.997% within ±2% of 25 ms (0% lower, 45.003% higher) 17:11:28.048: obs_graphics_thread(16.6667 ms): min=0.479 ms, median=16.667 ms, max=923.233 ms, 99.2709% within ±2% of 16.667 ms (0.264499% lower, 0.464568% higher) 17:11:28.048: ================================================= 17:11:28.267: Number of memory leaks: 1