12:44:33: Open Broadcaster Software v0.657b - 64bit ( ^ω^) 12:44:33: ------------------------------- 12:44:33: CPU Name: Intel(R) Core(TM) i7-2700K CPU @ 3.50GHz 12:44:33: CPU Speed: 3501MHz 12:44:33: Physical Memory: 16339MB Total, 14193MB Free 12:44:33: stepping id: 7, model 42, family 6, type 0, extmodel 1, extfamily 0, HTT 1, logical cores 8, total cores 4 12:44:33: monitor 1: pos={0, 0}, size={2560, 1440} 12:44:33: Windows Version: 6.1 Build 7601 (revision 18847) 12:44:33: Aero is Enabled 12:44:33: ------------------------------- 12:44:33: OBS Modules: 12:44:33: Base Address Module 12:44:33: 000000003FBB0000 OBS.exe 12:44:33: 00000000EF6E0000 OBSApi.dll 12:44:33: 00000000F8E20000 DShowPlugin.dll 12:44:33: 00000000F1160000 GraphicsCapture.dll 12:44:33: 00000000F1130000 NoiseGate.dll 12:44:33: 00000000F1100000 PSVPlugin.dll 12:44:33: 00000000F0DD0000 scenesw.dll 12:44:33: ------------------------------------------ 12:44:33: Adapter 1 12:44:33: Video Adapter: AMD Radeon R9 200 Series 12:44:33: Video Adapter Dedicated Video Memory: 4271878144 12:44:33: Video Adapter Shared System Memory: 4026531840 12:44:33: Video Adapter Output 1: pos={0, 0}, size={2560, 1440}, attached=true 12:44:33: =====Stream Start: 2016-02-17, 12:44:33=============================================== 12:44:33: Multithreaded optimizations: On 12:44:33: Base resolution: 1920x1080 12:44:33: Output resolution: 1920x1080 12:44:33: ------------------------------------------ 12:44:33: Loading up D3D10 on AMD Radeon R9 200 Series (Adapter 1)... 12:44:33: ------------------------------------------ 12:44:33: Audio Format: 48000 Hz 12:44:33: ------------------------------------------ 12:44:33: Audio Channels: 2 Ch 12:44:33: Playback device Default 12:44:33: ------------------------------------------ 12:44:33: Using desktop audio input: Razer Carcharias (High Definition Audio Device) 12:44:33: Global Audio time adjust: 0 12:44:33: ------------------------------------------ 12:44:33: Audio Encoding: AAC 12:44:33: bitrate: 192 12:44:33: Using Window Capture 12:44:33: Scene buffering time set to 700 12:44:33: Using custom x264 settings: "crf=10" 12:44:33: x264: VBV maxrate specified, but no bufsize, ignored 12:44:33: ------------------------------------------ 12:44:33: Video Encoding: x264 12:44:33: fps: 30 12:44:33: width: 1920, height: 1080 12:44:33: preset: veryfast 12:44:33: profile: high 12:44:33: keyint: 250 12:44:33: CBR: no 12:44:33: CFR: yes 12:44:33: max bitrate: 1000 12:44:33: buffer size: 0 12:44:33: quality: 22 12:44:33: ------------------------------------------ 12:44:35: Total frames encoded: 38, total frames duplicated: 0 (0.00%) 12:44:35: Total frames rendered: 63, number of late frames: 0 (0.00%) (it's okay for some frames to be late) 12:44:35: 12:44:35: Profiler time results: 12:44:35: 12:44:35: ============================================================== 12:44:35: video thread frame - [100%] [avg time: 0.462 ms] [children: 57.1%] [unaccounted: 42.9%] 12:44:35: | scene->Preprocess - [49.1%] [avg time: 0.227 ms] 12:44:35: | GPU download and conversion - [8.01%] [avg time: 0.037 ms] [children: 7.36%] [unaccounted: 0.649%] 12:44:35: | | flush - [6.06%] [avg time: 0.028 ms] 12:44:35: | | CopyResource - [1.08%] [avg time: 0.005 ms] 12:44:35: | | conversion to 4:2:0 - [0.216%] [avg time: 0.001 ms] 12:44:35: Convert444Threads - [100%] [avg time: 0.724 ms] [children: 99.6%] [unaccounted: 0.414%] 12:44:35: | Convert444toNV12 - [99.6%] [avg time: 0.721 ms] 12:44:35: encoder thread frame - [100%] [avg time: 1.522 ms] [children: 0.0657%] [unaccounted: 99.9%] 12:44:35: | sending stuff out - [0.0657%] [avg time: 0.001 ms] 12:44:35: ============================================================== 12:44:35: 12:44:35: 12:44:35: Profiler CPU results: 12:44:35: 12:44:35: ============================================================== 12:44:35: video thread frame - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1] 12:44:35: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1] 12:44:35: | GPU download and conversion - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1] 12:44:35: | | flush - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1] 12:44:35: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1] 12:44:35: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1] 12:44:35: Convert444Threads - [cpu time: avg 0.6 ms, total 46.8 ms] [avg calls per frame: 2] 12:44:35: | Convert444toNV12 - [cpu time: avg 0.6 ms, total 46.8 ms] [avg calls per frame: 2] 12:44:35: encoder thread frame - [cpu time: avg 0.821 ms, total 31.2 ms] [avg calls per frame: 1] 12:44:35: | sending stuff out - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1] 12:44:35: ============================================================== 12:44:35: 12:44:35: =====Stream End: 2016-02-17, 12:44:35================================================= 12:44:55: =====Stream Start: 2016-02-17, 12:44:55=============================================== 12:44:55: Multithreaded optimizations: On 12:44:55: Base resolution: 800x600 12:44:55: Output resolution: 800x600 12:44:55: ------------------------------------------ 12:44:55: Loading up D3D10 on AMD Radeon R9 200 Series (Adapter 1)... 12:44:55: ------------------------------------------ 12:44:55: Audio Format: 48000 Hz 12:44:55: ------------------------------------------ 12:44:55: Audio Channels: 2 Ch 12:44:55: Playback device Default 12:44:55: ------------------------------------------ 12:44:55: Using desktop audio input: Razer Carcharias (High Definition Audio Device) 12:44:55: Global Audio time adjust: 0 12:44:55: ------------------------------------------ 12:44:55: Audio Encoding: AAC 12:44:55: bitrate: 192 12:44:55: Using Window Capture 12:44:55: Scene buffering time set to 700 12:44:55: Using custom x264 settings: "crf=10" 12:44:55: x264: VBV maxrate specified, but no bufsize, ignored 12:44:55: ------------------------------------------ 12:44:55: Video Encoding: x264 12:44:55: fps: 30 12:44:55: width: 800, height: 600 12:44:55: preset: veryfast 12:44:55: profile: high 12:44:55: keyint: 250 12:44:55: CBR: no 12:44:55: CFR: yes 12:44:55: max bitrate: 1000 12:44:55: buffer size: 0 12:44:55: quality: 22 12:44:55: ------------------------------------------ 12:44:57: Total frames encoded: 33, total frames duplicated: 0 (0.00%) 12:44:57: Total frames rendered: 59, number of late frames: 1 (1.69%) (it's okay for some frames to be late) 12:44:57: 12:44:57: Profiler time results: 12:44:57: 12:44:57: ============================================================== 12:44:57: video thread frame - [100%] [avg time: 0.516 ms] [children: 62.8%] [unaccounted: 37.2%] 12:44:57: | scene->Preprocess - [56.6%] [avg time: 0.292 ms] 12:44:57: | GPU download and conversion - [6.2%] [avg time: 0.032 ms] [children: 6.01%] [unaccounted: 0.194%] 12:44:57: | | flush - [4.84%] [avg time: 0.025 ms] 12:44:57: | | CopyResource - [0.969%] [avg time: 0.005 ms] 12:44:57: | | conversion to 4:2:0 - [0.194%] [avg time: 0.001 ms] 12:44:57: Convert444Threads - [100%] [avg time: 0.174 ms] [children: 98.9%] [unaccounted: 1.15%] 12:44:57: | Convert444toNV12 - [98.9%] [avg time: 0.172 ms] 12:44:57: encoder thread frame - [100%] [avg time: 0.434 ms] [children: 0.23%] [unaccounted: 99.8%] 12:44:57: | sending stuff out - [0.23%] [avg time: 0.001 ms] 12:44:57: ============================================================== 12:44:57: 12:44:57: 12:44:57: Profiler CPU results: 12:44:57: 12:44:57: ============================================================== 12:44:57: video thread frame - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1] 12:44:57: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1] 12:44:57: | GPU download and conversion - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1] 12:44:57: | | flush - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1] 12:44:57: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1] 12:44:57: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1] 12:44:57: Convert444Threads - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 2] 12:44:57: | Convert444toNV12 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 2] 12:44:57: encoder thread frame - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1] 12:44:57: | sending stuff out - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1] 12:44:57: ============================================================== 12:44:57: 12:44:57: =====Stream End: 2016-02-17, 12:44:57================================================= 12:45:25: =====Stream Start: 2016-02-17, 12:45:25=============================================== 12:45:25: Multithreaded optimizations: On 12:45:25: Base resolution: 800x600 12:45:25: Output resolution: 800x600 12:45:25: ------------------------------------------ 12:45:25: Loading up D3D10 on AMD Radeon R9 200 Series (Adapter 1)... 12:45:25: ------------------------------------------ 12:45:25: Audio Format: 48000 Hz 12:45:25: ------------------------------------------ 12:45:25: Audio Channels: 2 Ch 12:45:25: Playback device Default 12:45:25: ------------------------------------------ 12:45:25: Using desktop audio input: Razer Carcharias (High Definition Audio Device) 12:45:25: Global Audio time adjust: 0 12:45:25: ------------------------------------------ 12:45:25: Audio Encoding: AAC 12:45:25: bitrate: 192 12:45:25: Using Window Capture 12:45:25: Scene buffering time set to 700 12:45:25: Using custom x264 settings: "crf=10" 12:45:25: x264: VBV maxrate specified, but no bufsize, ignored 12:45:25: ------------------------------------------ 12:45:25: Video Encoding: x264 12:45:25: fps: 30 12:45:25: width: 800, height: 600 12:45:25: preset: veryfast 12:45:25: profile: high 12:45:25: keyint: 250 12:45:25: CBR: no 12:45:25: CFR: yes 12:45:25: max bitrate: 1000 12:45:25: buffer size: 0 12:45:25: quality: 22 12:45:25: ------------------------------------------ 12:46:09: Total frames encoded: 1317, total frames duplicated: 0 (0.00%) 12:46:09: Total frames rendered: 1343, number of late frames: 1 (0.07%) (it's okay for some frames to be late) 12:46:10: 12:46:10: Profiler time results: 12:46:10: 12:46:10: ============================================================== 12:46:10: video thread frame - [100%] [avg time: 0.474 ms] [children: 65%] [unaccounted: 35%] 12:46:10: | scene->Preprocess - [54.2%] [avg time: 0.257 ms] 12:46:10: | GPU download and conversion - [10.8%] [avg time: 0.051 ms] [children: 9.28%] [unaccounted: 1.48%] 12:46:10: | | flush - [8.02%] [avg time: 0.038 ms] 12:46:10: | | CopyResource - [1.05%] [avg time: 0.005 ms] 12:46:10: | | conversion to 4:2:0 - [0.211%] [avg time: 0.001 ms] 12:46:10: Convert444Threads - [100%] [avg time: 0.168 ms] [children: 99.4%] [unaccounted: 0.595%] 12:46:10: | Convert444toNV12 - [99.4%] [avg time: 0.167 ms] 12:46:10: encoder thread frame - [100%] [avg time: 0.333 ms] [children: 5.71%] [unaccounted: 94.3%] 12:46:10: | sending stuff out - [5.71%] [avg time: 0.019 ms] 12:46:10: ============================================================== 12:46:10: 12:46:10: 12:46:10: Profiler CPU results: 12:46:10: 12:46:10: ============================================================== 12:46:10: video thread frame - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1] 12:46:10: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1] 12:46:10: | GPU download and conversion - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1] 12:46:10: | | flush - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1] 12:46:10: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1] 12:46:10: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1] 12:46:10: Convert444Threads - [cpu time: avg 0.011 ms, total 31.2 ms] [avg calls per frame: 2] 12:46:10: | Convert444toNV12 - [cpu time: avg 0.011 ms, total 31.2 ms] [avg calls per frame: 2] 12:46:10: encoder thread frame - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1] 12:46:10: | sending stuff out - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1] 12:46:10: ============================================================== 12:46:10: 12:46:10: =====Stream End: 2016-02-17, 12:46:10================================================= 12:46:27: Settings::Video: Enabling Aero 13:27:50: =====Stream Start: 2016-02-17, 13:27:50=============================================== 13:27:50: Multithreaded optimizations: On 13:27:50: Base resolution: 1920x1080 13:27:50: Output resolution: 1920x1080 13:27:50: ------------------------------------------ 13:27:50: Loading up D3D10 on AMD Radeon R9 200 Series (Adapter 1)... 13:27:50: ------------------------------------------ 13:27:50: Audio Format: 48000 Hz 13:27:50: ------------------------------------------ 13:27:50: Audio Channels: 2 Ch 13:27:50: Playback device Default 13:27:50: ------------------------------------------ 13:27:50: Using desktop audio input: Razer Carcharias (High Definition Audio Device) 13:27:50: Global Audio time adjust: 0 13:27:50: ------------------------------------------ 13:27:50: Audio Encoding: AAC 13:27:50: bitrate: 192 13:27:50: Scene buffering time set to 700 13:27:50: Using custom x264 settings: "crf=10" 13:27:50: x264: VBV maxrate specified, but no bufsize, ignored 13:27:50: ------------------------------------------ 13:27:50: Video Encoding: x264 13:27:50: fps: 30 13:27:50: width: 1920, height: 1080 13:27:50: preset: veryfast 13:27:50: profile: high 13:27:50: keyint: 250 13:27:50: CBR: no 13:27:50: CFR: yes 13:27:50: max bitrate: 1000 13:27:50: buffer size: 0 13:27:50: quality: 22 13:27:50: ------------------------------------------ 13:29:31: Total frames encoded: 3013, total frames duplicated: 0 (0.00%) 13:29:31: Total frames rendered: 3039, number of late frames: 1 (0.03%) (it's okay for some frames to be late) 13:29:31: 13:29:31: Profiler time results: 13:29:31: 13:29:31: ============================================================== 13:29:31: video thread frame - [100%] [avg time: 0.239 ms] [children: 24.7%] [unaccounted: 75.3%] 13:29:31: | scene->Preprocess - [0%] [avg time: 0 ms] 13:29:31: | GPU download and conversion - [24.7%] [avg time: 0.059 ms] [children: 21.3%] [unaccounted: 3.35%] 13:29:31: | | flush - [18.8%] [avg time: 0.045 ms] 13:29:31: | | CopyResource - [2.09%] [avg time: 0.005 ms] 13:29:31: | | conversion to 4:2:0 - [0.418%] [avg time: 0.001 ms] 13:29:31: Convert444Threads - [100%] [avg time: 0.719 ms] [children: 99.4%] [unaccounted: 0.556%] 13:29:31: | Convert444toNV12 - [99.4%] [avg time: 0.715 ms] 13:29:31: encoder thread frame - [100%] [avg time: 1.251 ms] [children: 2.96%] [unaccounted: 97%] 13:29:31: | sending stuff out - [2.96%] [avg time: 0.037 ms] 13:29:31: ============================================================== 13:29:31: 13:29:31: 13:29:31: Profiler CPU results: 13:29:31: 13:29:31: ============================================================== 13:29:31: video thread frame - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1] 13:29:31: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1] 13:29:31: | GPU download and conversion - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1] 13:29:31: | | flush - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1] 13:29:31: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1] 13:29:31: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1] 13:29:31: Convert444Threads - [cpu time: avg 0.054 ms, total 327.602 ms] [avg calls per frame: 2] 13:29:31: | Convert444toNV12 - [cpu time: avg 0.043 ms, total 265.201 ms] [avg calls per frame: 2] 13:29:31: encoder thread frame - [cpu time: avg 0.999 ms, total 3010.82 ms] [avg calls per frame: 1] 13:29:31: | sending stuff out - [cpu time: avg 0.005 ms, total 15.6 ms] [avg calls per frame: 1] 13:29:31: ============================================================== 13:29:31: 13:29:31: =====Stream End: 2016-02-17, 13:29:31================================================= 13:29:40: =====Stream Start: 2016-02-17, 13:29:40=============================================== 13:29:40: Multithreaded optimizations: On 13:29:40: Base resolution: 1920x1080 13:29:40: Output resolution: 1920x1080 13:29:40: ------------------------------------------ 13:29:40: Loading up D3D10 on AMD Radeon R9 200 Series (Adapter 1)... 13:29:40: ------------------------------------------ 13:29:40: Audio Format: 48000 Hz 13:29:40: ------------------------------------------ 13:29:40: Audio Channels: 2 Ch 13:29:40: Playback device Default 13:29:40: ------------------------------------------ 13:29:40: Using desktop audio input: Razer Carcharias (High Definition Audio Device) 13:29:40: Global Audio time adjust: 0 13:29:40: ------------------------------------------ 13:29:40: Audio Encoding: AAC 13:29:40: bitrate: 192 13:29:40: Scene buffering time set to 700 13:29:40: Using custom x264 settings: "crf=10" 13:29:40: x264: VBV maxrate specified, but no bufsize, ignored 13:29:40: ------------------------------------------ 13:29:40: Video Encoding: x264 13:29:40: fps: 30 13:29:40: width: 1920, height: 1080 13:29:40: preset: veryfast 13:29:40: profile: high 13:29:40: keyint: 250 13:29:40: CBR: no 13:29:40: CFR: yes 13:29:40: max bitrate: 1000 13:29:40: buffer size: 0 13:29:40: quality: 22 13:29:40: ------------------------------------------ 13:31:58: Total frames encoded: 4099, total frames duplicated: 0 (0.00%) 13:31:58: Total frames rendered: 4125, number of late frames: 1 (0.02%) (it's okay for some frames to be late) 13:31:58: 13:31:58: Profiler time results: 13:31:58: 13:31:58: ============================================================== 13:31:58: video thread frame - [100%] [avg time: 0.233 ms] [children: 23.2%] [unaccounted: 76.8%] 13:31:58: | scene->Preprocess - [0%] [avg time: 0 ms] 13:31:58: | GPU download and conversion - [23.2%] [avg time: 0.054 ms] [children: 19.7%] [unaccounted: 3.43%] 13:31:58: | | flush - [17.2%] [avg time: 0.04 ms] 13:31:58: | | CopyResource - [2.15%] [avg time: 0.005 ms] 13:31:58: | | conversion to 4:2:0 - [0.429%] [avg time: 0.001 ms] 13:31:58: Convert444Threads - [100%] [avg time: 0.716 ms] [children: 99.6%] [unaccounted: 0.419%] 13:31:58: | Convert444toNV12 - [99.6%] [avg time: 0.713 ms] 13:31:58: encoder thread frame - [100%] [avg time: 1.224 ms] [children: 2.45%] [unaccounted: 97.5%] 13:31:58: | sending stuff out - [2.45%] [avg time: 0.03 ms] 13:31:58: ============================================================== 13:31:58: 13:31:58: 13:31:58: Profiler CPU results: 13:31:58: 13:31:58: ============================================================== 13:31:58: video thread frame - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1] 13:31:58: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1] 13:31:58: | GPU download and conversion - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1] 13:31:58: | | flush - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1] 13:31:58: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1] 13:31:58: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1] 13:31:58: Convert444Threads - [cpu time: avg 0.043 ms, total 358.802 ms] [avg calls per frame: 2] 13:31:58: | Convert444toNV12 - [cpu time: avg 0.043 ms, total 358.802 ms] [avg calls per frame: 2] 13:31:58: encoder thread frame - [cpu time: avg 1.008 ms, total 4134.03 ms] [avg calls per frame: 1] 13:31:58: | sending stuff out - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1] 13:31:58: ============================================================== 13:31:58: 13:31:58: =====Stream End: 2016-02-17, 13:31:58================================================= 16:25:23: Terminating 0x180 16:25:23: Terminating 0xb30 16:25:23: Terminating 0xf70 Last game capture log: 2016-02-17, 12:14:13: we're booting up: 12:14:13: CaptureThread: attached to process demul.exe 12:14:13: DXGI Present 12:14:13: (half life scientist) everything.. seems to be in order 12:14:13: DXGI: Found D3D 11 12:14:13: setting up d3d11 data 12:14:13: ---------------------- Cleared D3D11 Capture ---------------------- 12:14:13: found dxgi format (dx11) of: 28, size: {1920, 1440}, multisampled: false 12:14:13: DoD3D11Hook: success 12:14:13: successfully capturing d3d11 frames via GPU 12:14:21: stop requested, terminating d3d11 capture 12:14:21: ---------------------- Cleared D3D11 Capture ---------------------- 12:14:21: DoD3D11Hook: success 12:14:21: successfully capturing d3d11 frames via GPU 12:14:23: stop requested, terminating d3d11 capture 12:14:23: ---------------------- Cleared D3D11 Capture ---------------------- 12:14:24: DoD3D11Hook: success 12:14:24: successfully capturing d3d11 frames via GPU 12:15:19: stop requested, terminating d3d11 capture 12:15:19: ---------------------- Cleared D3D11 Capture ---------------------- 12:17:07: ---------------------- Cleared D3D11 Capture ---------------------- 12:17:07: DXGI: Found D3D 11 12:17:07: setting up d3d11 data 12:17:07: ---------------------- Cleared D3D11 Capture ---------------------- 12:17:13: ---------------------- Cleared D3D11 Capture ---------------------- 12:17:13: DXGI: Found D3D 11 12:17:13: setting up d3d11 data 12:17:13: ---------------------- Cleared D3D11 Capture ---------------------- 12:17:14: ---------------------- Cleared D3D11 Capture ---------------------- 12:17:15: DXGI: Found D3D 11 12:17:15: setting up d3d11 data 12:17:15: ---------------------- Cleared D3D11 Capture ----------------------