11:49:40: Open Broadcaster Software v0.657b - 64bit ( ^ω^) 11:49:40: ------------------------------- 11:49:40: CPU Name: Intel(R) Core(TM) i7-2700K CPU @ 3.50GHz 11:49:40: CPU Speed: 3501MHz 11:49:40: Physical Memory: 16344MB Total, 14580MB Free 11:49:40: stepping id: 7, model 42, family 6, type 0, extmodel 1, extfamily 0, HTT 1, logical cores 8, total cores 4 11:49:40: monitor 1: pos={0, 0}, size={2560, 1440} 11:49:40: Windows Version: 6.1 Build 7601 (revision 18847) 11:49:40: Aero is Enabled 11:49:40: ------------------------------- 11:49:40: OBS Modules: 11:49:40: Base Address Module 11:49:40: 000000003F290000 OBS.exe 11:49:40: 00000000EAA20000 OBSApi.dll 11:49:40: 00000000F5620000 DShowPlugin.dll 11:49:40: 00000000F55E0000 GraphicsCapture.dll 11:49:40: 00000000F55B0000 NoiseGate.dll 11:49:40: 00000000F5580000 PSVPlugin.dll 11:49:40: 00000000F5550000 scenesw.dll 11:49:40: ------------------------------------------ 11:49:40: Adapter 1 11:49:40: Video Adapter: AMD Radeon R9 200 Series 11:49:40: Video Adapter Dedicated Video Memory: 4271878144 11:49:40: Video Adapter Shared System Memory: 4026531840 11:49:40: Video Adapter Output 1: pos={0, 0}, size={2560, 1440}, attached=true 11:49:40: =====Stream Start: 2016-02-19, 11:49:40=============================================== 11:49:40: Multithreaded optimizations: On 11:49:40: Base resolution: 1920x1080 11:49:40: Output resolution: 1920x1080 11:49:40: ------------------------------------------ 11:49:40: Loading up D3D10 on AMD Radeon R9 200 Series (Adapter 1)... 11:49:40: ------------------------------------------ 11:49:40: Audio Format: 48000 Hz 11:49:40: ------------------------------------------ 11:49:40: Audio Channels: 2 Ch 11:49:40: Playback device Default 11:49:40: ------------------------------------------ 11:49:40: Using desktop audio input: Razer Carcharias (High Definition Audio Device) 11:49:40: Global Audio time adjust: 0 11:49:40: ------------------------------------------ 11:49:40: Audio Encoding: AAC 11:49:40: bitrate: 192 11:49:40: Using Window Capture 11:49:40: Scene buffering time set to 700 11:49:40: Using custom x264 settings: "crf=20" 11:49:40: x264: VBV maxrate specified, but no bufsize, ignored 11:49:40: ------------------------------------------ 11:49:40: Video Encoding: x264 11:49:40: fps: 30 11:49:40: width: 1920, height: 1080 11:49:40: preset: faster 11:49:40: profile: high 11:49:40: keyint: 250 11:49:40: CBR: no 11:49:40: CFR: yes 11:49:40: max bitrate: 1000 11:49:40: buffer size: 0 11:49:40: quality: 12 11:49:40: ------------------------------------------ 11:50:16: Total frames encoded: 1055, total frames duplicated: 0 (0.00%) 11:50:16: Total frames rendered: 1080, number of late frames: 0 (0.00%) (it's okay for some frames to be late) 11:50:16: 11:50:16: Profiler time results: 11:50:16: 11:50:16: ============================================================== 11:50:16: video thread frame - [100%] [avg time: 1.144 ms] [children: 96.9%] [unaccounted: 3.15%] 11:50:16: | scene->Preprocess - [65.3%] [avg time: 0.747 ms] 11:50:16: | GPU download and conversion - [31.6%] [avg time: 0.361 ms] [children: 30.8%] [unaccounted: 0.787%] 11:50:16: | | flush - [30.1%] [avg time: 0.344 ms] 11:50:16: | | CopyResource - [0.612%] [avg time: 0.007 ms] 11:50:16: | | conversion to 4:2:0 - [0.0874%] [avg time: 0.001 ms] 11:50:16: Convert444Threads - [100%] [avg time: 0.723 ms] [children: 99.4%] [unaccounted: 0.553%] 11:50:16: | Convert444toNV12 - [99.4%] [avg time: 0.719 ms] 11:50:16: encoder thread frame - [100%] [avg time: 1.239 ms] [children: 2.1%] [unaccounted: 97.9%] 11:50:16: | sending stuff out - [2.1%] [avg time: 0.026 ms] 11:50:16: ============================================================== 11:50:16: 11:50:16: 11:50:16: Profiler CPU results: 11:50:16: 11:50:16: ============================================================== 11:50:16: video thread frame - [cpu time: avg 0.014 ms, total 15.6 ms] [avg calls per frame: 1] 11:50:16: | scene->Preprocess - [cpu time: avg 0.014 ms, total 15.6 ms] [avg calls per frame: 1] 11:50:16: | GPU download and conversion - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1] 11:50:16: | | flush - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1] 11:50:16: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1] 11:50:16: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1] 11:50:16: Convert444Threads - [cpu time: avg 0.952 ms, total 2012.41 ms] [avg calls per frame: 2] 11:50:16: | Convert444toNV12 - [cpu time: avg 0.952 ms, total 2012.41 ms] [avg calls per frame: 2] 11:50:16: encoder thread frame - [cpu time: avg 0.961 ms, total 1014.01 ms] [avg calls per frame: 1] 11:50:16: | sending stuff out - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1] 11:50:16: ============================================================== 11:50:16: 11:50:16: =====Stream End: 2016-02-19, 11:50:16================================================= 11:50:41: =====Stream Start: 2016-02-19, 11:50:41=============================================== 11:50:41: Multithreaded optimizations: On 11:50:41: Base resolution: 1920x1080 11:50:41: Output resolution: 1920x1080 11:50:41: ------------------------------------------ 11:50:41: Loading up D3D10 on AMD Radeon R9 200 Series (Adapter 1)... 11:50:41: ------------------------------------------ 11:50:41: Audio Format: 48000 Hz 11:50:41: ------------------------------------------ 11:50:41: Audio Channels: 2 Ch 11:50:41: Playback device Default 11:50:41: ------------------------------------------ 11:50:41: Using desktop audio input: Razer Carcharias (High Definition Audio Device) 11:50:41: Global Audio time adjust: 0 11:50:41: ------------------------------------------ 11:50:41: Audio Encoding: AAC 11:50:41: bitrate: 192 11:50:41: Using Window Capture 11:50:41: Scene buffering time set to 700 11:50:41: Using custom x264 settings: "crf=20" 11:50:41: x264: VBV maxrate specified, but no bufsize, ignored 11:50:41: ------------------------------------------ 11:50:41: Video Encoding: x264 11:50:41: fps: 30 11:50:41: width: 1920, height: 1080 11:50:41: preset: faster 11:50:41: profile: high 11:50:41: keyint: 250 11:50:41: CBR: no 11:50:41: CFR: yes 11:50:41: max bitrate: 1000 11:50:41: buffer size: 0 11:50:41: quality: 12 11:50:41: ------------------------------------------ 11:53:49: Total frames encoded: 5603, total frames duplicated: 3 (0.05%) 11:53:49: Total frames rendered: 5629, number of late frames: 1 (0.02%) (it's okay for some frames to be late) 11:53:49: 11:53:49: Profiler time results: 11:53:49: 11:53:49: ============================================================== 11:53:49: video thread frame - [100%] [avg time: 1.045 ms] [children: 96.8%] [unaccounted: 3.16%] 11:53:49: | scene->Preprocess - [52%] [avg time: 0.543 ms] 11:53:49: | GPU download and conversion - [44.9%] [avg time: 0.469 ms] [children: 43.9%] [unaccounted: 0.957%] 11:53:49: | | flush - [43.2%] [avg time: 0.451 ms] 11:53:49: | | CopyResource - [0.67%] [avg time: 0.007 ms] 11:53:49: | | conversion to 4:2:0 - [0.0957%] [avg time: 0.001 ms] 11:53:49: Convert444Threads - [100%] [avg time: 0.731 ms] [children: 99.5%] [unaccounted: 0.547%] 11:53:49: | Convert444toNV12 - [99.5%] [avg time: 0.727 ms] 11:53:49: encoder thread frame - [100%] [avg time: 1.303 ms] [children: 3.53%] [unaccounted: 96.5%] 11:53:49: | sending stuff out - [3.53%] [avg time: 0.046 ms] 11:53:49: ============================================================== 11:53:49: 11:53:49: 11:53:49: Profiler CPU results: 11:53:49: 11:53:49: ============================================================== 11:53:49: video thread frame - [cpu time: avg 0.022 ms, total 124.8 ms] [avg calls per frame: 1] 11:53:49: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1] 11:53:49: | GPU download and conversion - [cpu time: avg 0.022 ms, total 124.8 ms] [avg calls per frame: 1] 11:53:49: | | flush - [cpu time: avg 0.022 ms, total 124.8 ms] [avg calls per frame: 1] 11:53:49: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1] 11:53:49: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1] 11:53:49: Convert444Threads - [cpu time: avg 0.926 ms, total 10389.7 ms] [avg calls per frame: 2] 11:53:49: | Convert444toNV12 - [cpu time: avg 0.915 ms, total 10264.9 ms] [avg calls per frame: 2] 11:53:49: encoder thread frame - [cpu time: avg 0.988 ms, total 5538.04 ms] [avg calls per frame: 1] 11:53:49: | sending stuff out - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1] 11:53:49: ============================================================== 11:53:49: 11:53:49: =====Stream End: 2016-02-19, 11:53:49================================================= 11:56:10: No Intel graphics adapter visible in QSVHelper.exe, Optimus problem? 11:56:10: Failed loading CUDA dll 11:57:37: Terminating 0x6b8 11:57:37: Terminating 0x9f4 Last game capture log: 2016-02-17, 12:14:13: we're booting up: 12:14:13: CaptureThread: attached to process demul.exe 12:14:13: DXGI Present 12:14:13: (half life scientist) everything.. seems to be in order 12:14:13: DXGI: Found D3D 11 12:14:13: setting up d3d11 data 12:14:13: ---------------------- Cleared D3D11 Capture ---------------------- 12:14:13: found dxgi format (dx11) of: 28, size: {1920, 1440}, multisampled: false 12:14:13: DoD3D11Hook: success 12:14:13: successfully capturing d3d11 frames via GPU 12:14:21: stop requested, terminating d3d11 capture 12:14:21: ---------------------- Cleared D3D11 Capture ---------------------- 12:14:21: DoD3D11Hook: success 12:14:21: successfully capturing d3d11 frames via GPU 12:14:23: stop requested, terminating d3d11 capture 12:14:23: ---------------------- Cleared D3D11 Capture ---------------------- 12:14:24: DoD3D11Hook: success 12:14:24: successfully capturing d3d11 frames via GPU 12:15:19: stop requested, terminating d3d11 capture 12:15:19: ---------------------- Cleared D3D11 Capture ---------------------- 12:17:07: ---------------------- Cleared D3D11 Capture ---------------------- 12:17:07: DXGI: Found D3D 11 12:17:07: setting up d3d11 data 12:17:07: ---------------------- Cleared D3D11 Capture ---------------------- 12:17:13: ---------------------- Cleared D3D11 Capture ---------------------- 12:17:13: DXGI: Found D3D 11 12:17:13: setting up d3d11 data 12:17:13: ---------------------- Cleared D3D11 Capture ---------------------- 12:17:14: ---------------------- Cleared D3D11 Capture ---------------------- 12:17:15: DXGI: Found D3D 11 12:17:15: setting up d3d11 data 12:17:15: ---------------------- Cleared D3D11 Capture ----------------------