how is this a new feature of NVENC? this is exactly how NVIFR (until now only used in shadowplay) has always workedthe most important feature of the new NVENC, directly feeding frames from VRAM into NVENC.
how is this a new feature of NVENC? this is exactly how NVIFR (until now only used in shadowplay) has always worked
Game is using 40% of CPU, 98-99% GPU, OBS is using 1-2% CPU.What the % of usage when you are playing in 4K and using OBS? If you are over 80/90% you can drop frames in obs
This is the problem, you can't use 98/99% of GPU with the game, OBS need some GPU resource for rendering so, you have to drop down some graphics effect in the game. You can't go above 80/85/90% of GPU usage for the game, you have to left at least 10% of GPU resource for OBS. Using 99% of GPU for the game make OBS dropping frame.Game is using 40% of CPU, 98-99% GPU, OBS is using 1-2% CPU.
When I say new NVENC, I am talking about the new NVENC encoder in OBS.how is this a new feature of NVENC? this is exactly how NVIFR (until now only used in shadowplay) has always worked
If ShadowPlay and directly feeding frames from VRAM into NVENC are the same thing, then why does ShadowPlay work on Win7?Windows 7 can't support the most important feature of the new NVENC, directly feeding frames from VRAM into NVENC. So there wouldn't be any benefit to using the new NVENC, it will fall back to the old NVENC.
Someone could help me to fix this problem?Hello , i uses 8 mbit to stream on twitch 1080p60 but 1080p doesnt shows on twitch. Shows 760p and above. How to fix?
My spec i7700q 1080ti
Try lowering bitrate to 6k. Or start your stream with a blackscreen so you dont use 8k bitrate when starting the stream. Twitch detects you using 8k bitrate and doesnt let you stream. So start the Stream with a blackscreen for 10seconds and then u can do what ever you want and it should work.Someone could help me to fix this problem?
( This problem happen just on twitch. I uses restream everyting fine on youtube)
Try lowering bitrate to 6k. Or start your stream with a blackscreen so you dont use 8k bitrate when starting the stream. Twitch detects you using 8k bitrate and doesnt let you stream. So start the Stream with a blackscreen for 10seconds and then u can do what ever you want and it should work.
Then OBS needs settings which GPU to use. I have intel graphics inside CPU and second GPU which is not fully loaded, so I can switch OBS to it to avoid such FPS drops.This is the problem, you can't use 98/99% of GPU with the game, OBS need some GPU resource for rendering so, you have to drop down some graphics effect in the game. You can't go above 80/85/90% of GPU usage for the game, you have to left at least 10% of GPU resource for OBS. Using 99% of GPU for the game make OBS dropping frame.
Because it is not the same. As I understand it, the new NVENC SDK has the option to directly feed a (D3D) texture to the NVENC API. In the case of OBS this texture lives in the GPU's VRAM and it has NV12 as the format. DirectX 11 on Windows 7 does not have support for the NV12 texture format.If ShadowPlay and directly feeding frames from VRAM into NVENC are the same thing, then why does ShadowPlay work on Win7?
Someone could help me to fix this problem?
( This problem happen just on twitch. I uses restream everyting fine on youtube)
So you can enable rescaling, but the output will still be in 1080? new NVENC just ignores the setting? Will that be changed in the release so if the new NVENC is enabled, the ability to rescale is disabled? Or if you enable scaling, will it just fall back to the old ffmpeg NVENC?Then you are not streaming 1920x1080, remember that rescaling in settings -> output does nothing when using the new NVENC.
16 lanes I believe I have, thanks for the heads up, has testing shown it to be a problem?If you don't have a CPU with 32 pci-e lanes, that is a bad idea.
Quality improvements are for RTX cards for the new nvenc inside the card, so with the GTX 10xx you can have better performance because nvenc is less demanding than x264, but, quality isnt comparable to x264 fast preset with GTX cards (at the same bitrate of course).So, If i always use x264 on a single pc, could switching over to this new update, be less taxing on my pc if i changed to nvenc? I usually do fast @ 4500-5000 bitrate and 60 fps 720p. I have a i7 7700k + 1080 FTW 16 gbs ram. For some games I do play on pc + stream I noticed i have to tune some settings down to be able to handle it. And i've heard nvenc shouldn't be used. But I'm willing to switch over if it'll be better for the pc and still bring out some quality results.